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ABOUT

I am a general 3D artist that has experience creating characters, general props and environmental art with a main focus for cartoon stylisation. I have experience with 3D modelling, sculpting, retopology, UV Unwrapping, Texturing, Baking, Rendering as well as basic rigging and rendering.

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Since a young age I have had a passion for videogames, they bring the calming escapism from reality, being able to immerse in different narratives and worlds with a preference to fantasy settings. I love to see the many varieties of unique visual styles, feeling the love and passion from different artists. Video games helped me get through my difficult and lonely childhood, I would love to be able to contribute to the gaming industry and help others getting through difficult times and to enhance their gaming experience.

 

In the long term, I would love to find a permanent full time position in either an independent or AA company. I really look forward to being part of a team that share my passion and love towards video games and its arts.

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For the short term, I am looking for work experience in a local company or team to broaden my current skills to be able to adapt to a working environment and learn the differences between it and an educational one.

 

For more information, find my CV below.  

Software I use

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MAYA

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ZBrush

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Substance Painter

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Marmoset

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Blender

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